STL (Stereolithography or Standard Tesellation Language) is another format which
has been around for a long time. It was developed by 3D Systems when 3d
printing was just starting however the ability to define a 3d object with a set of
triangles (or facets) is often used for purposes other than printing including
visualization. The format is composed of a set of triangles that have been fit
around the 3d object. This conversion from 3d object to triangles is called
tessellation. There are three default tessellations (high, medium and low) and you
can define the tessellation with greater control if you modify the parameters but for
most 3D printing you can utilize the default settings. The higher the tessellation
the more triangles and the larger the file created. There is an option for format
which defaults to Binary. Although the other option for ASCII is available this is
somewhat archaic and only useful if you needed a human readable file that you
could edit. Unlikely.
If you select a component that is composed of multiple bodies you can switch the
Structure option to “One File Per Body”. This can be useful if you want to batch
all the potential bodies into STL format at one time. This isn’t availabe when you
Send to Meshmixer because Meshmixer only wants one file at a time
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